Not long ago we were hearing and seeing examples of virtual reality technology in testing stages. Now, for example here in Ottawa, there is at least one popular shopping centre which has limited virtual reality gaming in one of its stores.
We have also become exposed to video games, in person, through advertising, or on TV or movie screens. Many games not only exhibit a dramatic range of scenarios putting the player’s POV (point of view) into the action, but also have hugely expanded the dimensions of war and other fighting themes, complete with reams of carnage. (more…)